PM3.6 - Game & Watch - Subaction - SwingDash_2

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Stats

IASA: None
Hitboxes active: 7-14
Hitbox set 0 hits: 7
Subaction Index: 0x132

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:7-14

Set ID Dmg WDSK BKB KBG Angle Effect Sound Shield Dmg Shieldstun Hitlag Targets
0 3 9 80 35 70 120 Normal Paper 40 6 5

Scripts

Main

  1. BeamSwordTrail { unk: 1 }
  2. AsyncWait(6.0)
  3. Subroutine(External: gameAnimCmd_HarisenSwingDashCommon3)
  4. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 19, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  5. AsyncWait(14.0)
  6. DeleteAllHitBoxes
  7. BeamSwordTrail { unk: 3 }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 1 }
      2. AsyncWait(6.0)
      3. Rumble { unk1: 13, unk2: 0 }